Initial Commit
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// SBDestination.cpp: implementation of the CSBDestination class.
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//
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//////////////////////////////////////////////////////////////////////
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#include "stdafx.h"
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#include "SBDestination.h"
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#if defined(_DEBUG) && !defined(MMGR)
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#undef THIS_FILE
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static char THIS_FILE[]=__FILE__;
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#define new DEBUG_NEW
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#endif
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//////////////////////////////////////////////////////////////////////
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// Construction/Destruction
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//////////////////////////////////////////////////////////////////////
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CSBDestination::CSBDestination(const HWND hParent, const int nTitleID)
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: CBrowseForFolder(hParent, NULL, nTitleID)
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{
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}
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CSBDestination::~CSBDestination()
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{
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}
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void CSBDestination::SetInitialSelection(const CString & strPath)
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{
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m_strInitialSelection = strPath;
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}
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void CSBDestination::OnInit() const
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{
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SetSelection(m_strInitialSelection);
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SetStatusText(m_strInitialSelection);
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}
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void CSBDestination::OnSelChanged(const LPITEMIDLIST pidl) const
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{
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CString strBuffer;
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if (SHGetPathFromIDList(pidl, strBuffer.GetBuffer(MAX_PATH)))
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strBuffer.ReleaseBuffer();
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else
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strBuffer.ReleaseBuffer(0);
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SetStatusText(strBuffer);
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}
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