Initial Commit
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427
database/perl/vendor/lib/DBM/Deep/Array.pm
vendored
Normal file
427
database/perl/vendor/lib/DBM/Deep/Array.pm
vendored
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package DBM::Deep::Array;
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use 5.008_004;
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use strict;
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use warnings FATAL => 'all';
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no warnings 'recursion';
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# This is to allow DBM::Deep::Array to handle negative indices on
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# its own. Otherwise, Perl would intercept the call to negative
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# indices for us. This was causing bugs for negative index handling.
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our $NEGATIVE_INDICES = 1;
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use base 'DBM::Deep';
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use Scalar::Util ();
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sub _get_self {
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# We used to have
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# eval { local $SIG{'__DIE__'}; tied( @{$_[0]} ) } || $_[0]
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# but this does not always work during global destruction (DBM::Deep’s
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# destructor calls this method), but will return $_[0] even when $_[0]
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# is tied, if it’s tied to undef. In those cases it’s better to return
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# undef, so the destructor can tell not to do anything, and, if any-
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# thing else calls us, it will fail with a more helpful error message.
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Scalar::Util::reftype $_[0] eq 'ARRAY' ? tied @{$_[0]} : $_[0];
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}
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sub _repr { [] }
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sub TIEARRAY {
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my $class = shift;
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my $args = $class->_get_args( @_ );
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$args->{type} = $class->TYPE_ARRAY;
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return $class->_init($args);
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}
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sub FETCH {
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my $self = shift->_get_self;
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my ($key) = @_;
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$self->lock_shared;
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if ( !defined $key ) {
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$self->unlock;
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DBM::Deep->_throw_error( "Cannot use an undefined array index." );
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}
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elsif ( $key =~ /^-?\d+$/ ) {
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if ( $key < 0 ) {
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$key += $self->FETCHSIZE;
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unless ( $key >= 0 ) {
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$self->unlock;
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return;
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}
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}
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}
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elsif ( $key ne 'length' ) {
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$self->unlock;
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DBM::Deep->_throw_error( "Cannot use '$key' as an array index." );
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}
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my $rv = $self->SUPER::FETCH( $key );
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$self->unlock;
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return $rv;
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}
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sub STORE {
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my $self = shift->_get_self;
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my ($key, $value) = @_;
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$self->lock_exclusive;
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my $size;
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my $idx_is_numeric;
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if ( !defined $key ) {
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$self->unlock;
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DBM::Deep->_throw_error( "Cannot use an undefined array index." );
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}
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elsif ( $key =~ /^-?\d+$/ ) {
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$idx_is_numeric = 1;
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if ( $key < 0 ) {
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$size = $self->FETCHSIZE;
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if ( $key + $size < 0 ) {
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die( "Modification of non-creatable array value attempted, subscript $key" );
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}
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$key += $size
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}
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}
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elsif ( $key ne 'length' ) {
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$self->unlock;
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DBM::Deep->_throw_error( "Cannot use '$key' as an array index." );
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}
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my $rv = $self->SUPER::STORE( $key, $value );
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if ( $idx_is_numeric ) {
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$size = $self->FETCHSIZE unless defined $size;
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if ( $key >= $size ) {
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$self->STORESIZE( $key + 1 );
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}
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}
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$self->unlock;
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return $rv;
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}
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sub EXISTS {
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my $self = shift->_get_self;
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my ($key) = @_;
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$self->lock_shared;
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if ( !defined $key ) {
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$self->unlock;
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DBM::Deep->_throw_error( "Cannot use an undefined array index." );
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}
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elsif ( $key =~ /^-?\d+$/ ) {
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if ( $key < 0 ) {
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$key += $self->FETCHSIZE;
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unless ( $key >= 0 ) {
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$self->unlock;
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return;
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}
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}
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}
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elsif ( $key ne 'length' ) {
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$self->unlock;
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DBM::Deep->_throw_error( "Cannot use '$key' as an array index." );
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}
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my $rv = $self->SUPER::EXISTS( $key );
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$self->unlock;
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return $rv;
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}
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sub DELETE {
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my $self = shift->_get_self;
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my ($key) = @_;
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warn "ARRAY::DELETE($self,$key)\n" if DBM::Deep::DEBUG;
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$self->lock_exclusive;
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my $size = $self->FETCHSIZE;
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if ( !defined $key ) {
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$self->unlock;
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DBM::Deep->_throw_error( "Cannot use an undefined array index." );
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}
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elsif ( $key =~ /^-?\d+$/ ) {
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if ( $key < 0 ) {
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$key += $size;
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unless ( $key >= 0 ) {
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$self->unlock;
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return;
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}
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}
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}
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elsif ( $key ne 'length' ) {
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$self->unlock;
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DBM::Deep->_throw_error( "Cannot use '$key' as an array index." );
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}
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my $rv = $self->SUPER::DELETE( $key );
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if ($rv && $key == $size - 1) {
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$self->STORESIZE( $key );
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}
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$self->unlock;
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return $rv;
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}
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# Now that we have a real Reference sector, we should store arrayzize there.
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# However, arraysize needs to be transactionally-aware, so a simple location to
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# store it isn't going to work.
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sub FETCHSIZE {
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my $self = shift->_get_self;
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$self->lock_shared;
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my $SAVE_FILTER = $self->_engine->storage->{filter_fetch_value};
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$self->_engine->storage->{filter_fetch_value} = undef;
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my $size = $self->FETCH('length') || 0;
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$self->_engine->storage->{filter_fetch_value} = $SAVE_FILTER;
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$self->unlock;
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return $size;
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}
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sub STORESIZE {
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my $self = shift->_get_self;
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my ($new_length) = @_;
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$self->lock_exclusive;
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my $SAVE_FILTER = $self->_engine->storage->{filter_store_value};
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$self->_engine->storage->{filter_store_value} = undef;
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my $result = $self->STORE('length', $new_length, 'length');
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$self->_engine->storage->{filter_store_value} = $SAVE_FILTER;
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$self->unlock;
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return $result;
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}
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sub POP {
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my $self = shift->_get_self;
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$self->lock_exclusive;
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my $length = $self->FETCHSIZE();
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if ($length) {
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my $content = $self->FETCH( $length - 1 );
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$self->DELETE( $length - 1 );
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$self->unlock;
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return $content;
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}
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else {
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$self->unlock;
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return;
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}
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}
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sub PUSH {
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my $self = shift->_get_self;
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$self->lock_exclusive;
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my $length = $self->FETCHSIZE();
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for my $content (@_) {
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$self->STORE( $length, $content );
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$length++;
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}
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$self->unlock;
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return $length;
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}
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# XXX This really needs to be something more direct within the file, not a
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# fetch and re-store. -RobK, 2007-09-20
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sub _move_value {
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my $self = shift;
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my ($old_key, $new_key) = @_;
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return $self->_engine->make_reference( $self, $old_key, $new_key );
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}
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sub SHIFT {
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my $self = shift->_get_self;
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warn "SHIFT($self)\n" if DBM::Deep::DEBUG;
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$self->lock_exclusive;
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my $length = $self->FETCHSIZE();
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if ( !$length ) {
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$self->unlock;
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return;
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}
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my $content = $self->DELETE( 0 );
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# Unless the deletion above has cleared the array ...
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if ( $length > 1 ) {
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for (my $i = 0; $i < $length - 1; $i++) {
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$self->_move_value( $i+1, $i );
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}
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$self->DELETE( $length - 1 );
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}
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$self->unlock;
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return $content;
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}
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sub UNSHIFT {
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my $self = shift->_get_self;
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my @new_elements = @_;
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$self->lock_exclusive;
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my $length = $self->FETCHSIZE();
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my $new_size = scalar @new_elements;
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if ($length) {
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for (my $i = $length - 1; $i >= 0; $i--) {
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$self->_move_value( $i, $i+$new_size );
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}
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$self->STORESIZE( $length + $new_size );
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}
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for (my $i = 0; $i < $new_size; $i++) {
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$self->STORE( $i, $new_elements[$i] );
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}
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$self->unlock;
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return $length + $new_size;
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}
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sub SPLICE {
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my $self = shift->_get_self;
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$self->lock_exclusive;
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my $length = $self->FETCHSIZE();
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##
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# Calculate offset and length of splice
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##
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my $offset = shift;
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$offset = 0 unless defined $offset;
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if ($offset < 0) { $offset += $length; }
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my $splice_length;
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if (scalar @_) { $splice_length = shift; }
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else { $splice_length = $length - $offset; }
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if ($splice_length < 0) { $splice_length += ($length - $offset); }
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##
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# Setup array with new elements, and copy out old elements for return
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##
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my @new_elements = @_;
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my $new_size = scalar @new_elements;
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my @old_elements = map {
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$self->FETCH( $_ )
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} $offset .. ($offset + $splice_length - 1);
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##
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# Adjust array length, and shift elements to accommodate new section.
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##
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if ( $new_size != $splice_length ) {
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if ($new_size > $splice_length) {
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for (my $i = $length - 1; $i >= $offset + $splice_length; $i--) {
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$self->_move_value( $i, $i + ($new_size - $splice_length) );
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}
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$self->STORESIZE( $length + $new_size - $splice_length );
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}
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else {
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for (my $i = $offset + $splice_length; $i < $length; $i++) {
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$self->_move_value( $i, $i + ($new_size - $splice_length) );
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}
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for (my $i = 0; $i < $splice_length - $new_size; $i++) {
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$self->DELETE( $length - 1 );
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$length--;
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}
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}
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}
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##
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# Insert new elements into array
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##
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for (my $i = $offset; $i < $offset + $new_size; $i++) {
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$self->STORE( $i, shift @new_elements );
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}
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$self->unlock;
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##
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# Return deleted section, or last element in scalar context.
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##
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return wantarray ? @old_elements : $old_elements[-1];
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}
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# We don't need to populate it, yet.
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# It will be useful, though, when we split out HASH and ARRAY
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# Perl will call EXTEND() when the array is likely to grow.
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# We don't care, but include it because it gets called at times.
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sub EXTEND {}
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sub _copy_node {
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my $self = shift;
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my ($db_temp) = @_;
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my $length = $self->length();
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for (my $index = 0; $index < $length; $index++) {
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$self->_copy_value( \$db_temp->[$index], $self->get($index) );
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}
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return 1;
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}
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sub _clear {
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my $self = shift;
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my $size = $self->FETCHSIZE;
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for my $key ( 0 .. $size - 1 ) {
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$self->_engine->delete_key( $self, $key, $key );
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}
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$self->STORESIZE( 0 );
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return;
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}
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sub length { (shift)->FETCHSIZE(@_) }
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sub pop { (shift)->POP(@_) }
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sub push { (shift)->PUSH(@_) }
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sub unshift { (shift)->UNSHIFT(@_) }
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sub splice { (shift)->SPLICE(@_) }
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# This must be last otherwise we have to qualify all other calls to shift
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# as calls to CORE::shift
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sub shift { (CORE::shift)->SHIFT(@_) }
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1;
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__END__
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